![]() ![]() Or you can set it to "few" so there are less of them. You can turn off lairs when starting a random map. Is it possible to wipe them out from a map completely, or do they just keep spawning out of nowhere relative to your strength? Originally posted by Vogelmeister:Independent stacks are a pain in the arse. Those Brigands should start getting some cavalry unit or something. ![]() IMHO there should be more variety in the spawners and the stacks they spawn, especially the Brigand hideouts get repetitive too quickly. On larger picture however I would say the spawners are the salt of this game, early game is boring without them. Once recently I had one left behind me, next to a Dragon dwelling I really wanted to absorb and militarize, but it had spawned a big stack of Bone Dragons (3-4) and that stack proved to be too demanding to clear all the while having war on the other end of my elvendom. But they should be cleared fast if you need them cleared. Then depending on their location you should either clear it fast, or in some cases leave it be and let it kind of cover your flank. You should usually scout early immediate surroundings to find these. They are the most important tiles in the entire game and everything you do should revolve around them. ![]() The game might as well be called "age of haunted boneyards". ![]() They're more dangerous than the other players. They spawn armies that are capable of wiping out my best stacks. What is up with them? They are orders of magnitude more powerful than the other spawner camps. Originally posted by Molon Labe:I have now lost two games due to haunted boneyards. ![]()
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